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2021年02月15日 14:17
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2021年2月15日发(作者:潘玮柏的歌)


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Multimedia education application of great significance and


development trend


A, multimedia education application of great significance



Since entering the in the 1990s, the multimedia technology develops rapidly, vigorous


development, its application has been spread all over the national economy and social


life, is to every corner of the way people produce and working ways and even the way


of life brings great change. Especially because of multimedia has diagram, words,


sound articals are even activities images this characteristic, so can provide the most


ideal teaching environment, it must to education, teaching process produces profound


effect. The profound influence can be summed up in one sentence: multimedia


technology will change teaching mode, teaching contents, teaching means, teaching


methods, which eventually led to the whole education ideology, teaching theory even


fundamental change of education system. Multimedia technology is to have such


education field of great significance, is because the multimedia technology itself has


many for education, the teaching process it is particularly valuable characteristics and


function, these characteristics and function in other media, such as slideshows,


projection, film, sound recording, video recording, TV, etc.) do not have or


incomplete have. First should note: here said the multimedia technology is based on


computers as the center of multimedia technology. In a few years ago some books


mentioned excessive media mix, that kind of multimedia teaching concept of different,


it only will be simple combination of several media (for example the slide show,


projection, sound recording, video to combine). Today's multimedia technology is


computer as the center, the speech processing technology, image processing


technology, audio-visual technology are integrated together, and the speech signal,


image signal first through frequency- field into unified digital signals, such as later, the


computer can be easily with their storage, processing, and control, editing and


transform, also can search and retrieval. Obviously, this with original put various


forms media mix together is completely different, because it is through the computer


to several handle different media information technology integrated together.


Integration method is through frequency-field, whole become number; And to


facilitate the processing, facilitate transmission, which will be uploaded to designated


location data compression, reduction, later has a set of complex technology through


computer to realize. So now the multimedia technology, in fact, based on multimedia


computer to reflect, below I from four aspects of the multimedia computer


characteristics and functions of education to illustrate its application is of great


significance.



1, multimedia computer interactive conducive to stimulate students' interest in study


and cognitive main function display



Human-machine interaction, immediate feedback is the computer's remarkable


characteristic, is any other media do not have. Multimedia computer further turn the


TV with audio-visual syncretic function and computer interaction together, create a


new illustrated, colorful man-machine interactive way, but also can immediate


feedback. Such an interactive way for teaching process is important, it can effectively


arouse students' learning interest, causes the student to develop strong learning desire,


thus forming learning motivation. Interactive computer and multimedia computer is


unique, because this feature enables multimedia computer is not only the means of


teaching methods, and become change the traditional teaching mode and teaching


ideas of an important factor.



As we all know, in traditional teaching process everything is decided by the teacher.


From the teaching content, teaching strategies, teaching methods, teaching steps even


students do exercises are all teachers arranged beforehand, students can passively


involved in this process, namely in implants state. While in multimedia computer such


interactive learning environment middle school students can be according to your own


study foundation, study interest to choose oneself must the content of study, can


choose to suit oneself level of practice, if teaching software plait better, even the


teaching mode can also choose to, for example, can use individualized teaching


pattern, also can use negotiations on the model. Make the computer like learning


partner as and you discuss exchanges. That is to say, the students in this interactive


learning environment is the active participation of the possible, not all arranged by


teachers, students can only passive acceptance. According to the cognitive learning


theory, knowledge of people not outside stimulation immediately given, but outside


stimulation and people's internal psychological processes interact to produce, must


exert students' initiative and enthusiasm, can obtain the effective cognition, this


initiative for students' initiative and enthusiasm of play created good conditions,


namely can truly reflect the students' cognitive function.



2, multimedia computer provide external stimulation to the diversity of knowledge


acquisition and maintain



Multimedia computer provides external stimulation is not a single variety of sensory


stimulation, but the comprehensive stimulation. This for knowledge acquisition and


maintain, is very important. Experimental psychologists chek rhett pull (Treicher)


over the two famous psychological experiments, one is about human to obtain


information source, is human to obtain information exactly mainly by what means. He


through many experiments: human getting information from the vision, 11% 83%


from hearing, the two add up to 94%. And 3.5% from smell, touch, and from 1.5%


from 1% of taste. Multimedia technology can see, and can hear, still can use hand


operation. Such through a variety of sensory stimulation acquisition of information,


rather than single listening to the teacher attentively much better, information and


knowledge are closely related, lots of information available can master much


knowledge. He also made another experiment, is about knowledge keep namely


memory of durability experiment. The result is this: people generally can remember


oneself read the contents of 10%, 20%, to hear himself content see myself content of


30%, oneself see and hear the content of 50%, in the course of the exchange said


content 70%. This means that if both can hear and can see, again through discussing,


communicating with their own language expression, knowledge of keep will greatly


excels the traditional teaching effect. This shows that the multimedia computer is


applied in the teaching process not only is very good for knowledge acquisition, and it


is helpful to keep of knowledge.



3, hypertext function of teaching information can realize the most effective


organization and management



Hypertext (Hypertext) is in accordance with the human brain's lenovo thinking way to


organize information management of nonlinear an advanced technology. If that is not


only the text of management information, but also include graphics, images, sounds,


etc, other media information, it will become a hypermedia system, in other words,


hypermedia is multimedia add hypertext. In fact at present the overwhelming majority


of multimedia systems are using hypertext way for information organization and


management. Therefore under normal circumstances, can also of hypermedia system


and multimedia system no distinction, namely the hypertext as multimedia system of


a kind of special function.



If press hypertext way to organize one book and traditional file or printing of books


completely different, then the text (articles, paragraphs, or a word, a phrase) according


to mutual contact is organized into text nets. This book indifferent to the first page


and on the last page, from which text start reading, and then read anything by readers'


willingness to decide. Choose the next text basis not order, nor index, but text


semantic relations between. Cognitive psychology research indicates that the human


mind is lenovo characteristics. People in reading or thinking process often due to


lenovo from a concept or theme transferred to another related concepts or theme. So


the nonlinear, according to hypertext reticular manner management information and


according to traditional text linear, order way organization management information


compared, the former more accord with human's thinking characteristics and reading


habits.



Hypertext is having above superiority by its structure is decided by the basic structure,


hypertext node (node) and chain (link) composition. Node used to store all kinds of


information, node content may be the text, voice, graphics, image or a section of


activity images, Node size can be a window can also is a frame or several frame


contains data, the chain is used to represent each node (i.e., all kinds of information)


relationship. Nodes and chain all have many different types of forming different kinds


of multimedia systems.



Use of multimedia of hypertext function realization of teaching information


organization and management, its advantage is:



(1) can be according to the teaching goal request, the contain different media


information various teaching content composition an organic whole. In the traditional


printing materials, and relevant images of speech and activities with text content


cannot composed of integration of teaching material, only on the textbook, audio,


video three separate form, respectively published. Obviously, this textbook, its


content is necessarily drab, boring, and hypertext manner of graph, the article, the


sound, like articals spectators electronic materials is obvious.



(2) according to the teaching content of demands that contains a different teaching


requirements of various teaching material composition an organic whole. The


teaching process of each teaching units are included text, practice, problem sets, ask


questions, exams, and the solution for test and the corresponding demo or experiment,


take these teaching content and teaching requirements related to different teaching


material organization of organic together, no doubt of classroom teaching,


extracurricular review or for self- study is of great advantage to. And according to the


traditional text linear, order way to organize and manage teaching content can never


do it.



(3) may according to the student's knowledge base and the level of related disciplines


prepare knowledge and broaden our horizons need to supplement knowledge


composition an organic whole. Teaching students according to their aptitude to


optimize the teaching process is one of the important targets of, but because the


student individual differs greatly, should be in traditional printing materials at the


same time satisfy the foundation is bad student, general students and excellent


students to the teaching content of different demand is impracticable, while in


multi-media electronic textbooks in this is a breeze, want to use hypertext function


setting and prepare knowledge about hotkey and supplement knowledge related


hotkeys can.



4, multimedia computer can be used as cognitive tool to achieve the ideal learning


environment



From the 1980s the medium to the early 1990s, computer as the tool in the education


field were widely used mainly include two aspects: one is as data processing tools


(such as various databases and electronic form processing software application), 2 it is


to serve as WORD processing tools (such as WPS and the WORD software). In recent


years, the computer as the tool in education field application development, is one of


the teaching process as an effective cognitive tool.



As is known to all, in the past 20 years, emphasize stimulation-reaction and put


learners as external stimuli make reactive namely as a knowledge infusion object


behaviorism learning theory, has given way to emphasize the cognitive subject


internal psychological process and the learners as information processing subject's


cognitive learning theory. As psychologists to human learning process cognitive laws,


and the deepening of the research of cognitive learning theory is an important branch


of jujube constructivist learning theory in the western gradually popular. Because of


the multimedia computer and network communication technology has various


characteristics particularly suitable for realizing constructivist learning environments,


in other words, multimedia computer and network communication technologies can


be used as a constructivist learning environments ideal cognitive tools, can effectively


promote the students' cognitive development, so as the multimedia computer and


Internet network's rapid development, constructivism learning theory is more and


more shows its strong vitality, and in the world scope expanding its impact.



Below we learn from



constructivist learning theory of the basic content.



(1), about learning meaning



Learning is the process of acquiring knowledge. Constructivism holds that knowledge


is not through teacher teach get, but learners in certain situations which is social


culture background, with the help of others (including teachers and co-learner) help,


using necessary study material, through the significance construction ways and obtain.



help of others help namely through interpersonal collaboration between activity and


realize the meaning construction process, so constructivism learning theory is that


the scene


environment of the four elements or four attributes.




content of construction of sense. This to the teaching design puts forward new


requirements, that is to say, in the constructivist learning environments, the teaching


design should take into account the teaching goal analysis, the learners' characteristics


analysis and the media selection and utilization, consider to help students to construct


meaning scene establishment questions and to create problems as teaching situation of


the most important contents of the design.




Collaboration to study material collection and analysis, a umptio proposing with


validation, learning achievement evaluation until the ultimate meaning construction


are important role.




groups through sessions between members must discuss how to finish the stipulation


the learning tasks plan; In addition, collaborative learning process is session, in this


process, each student's thinking results (wisdom) for the entire learning groups


sharing, therefore dialog is reached significance construction one of the important


methods.




construct the significance is to point to: the nature of things, law and the inner link


between things. In the learning process to help students construction significance is to


help students to the current study content reflects the nature of things, law and the


thing with other things the inner relation between reach deeper understanding. This


kind of understanding in the brain of long-term storage on current form is learned


content of cognitive structure, also called



(2), on the way of learning



Constructivism advocate in teachers under the guidance of learner-centered learning,


i.e., emphasize learners' cognitive function, again don't ignore the teacher's leading


role. Teachers are significance construction helper, promoter, and not knowledge of


providers and instill person. Students are information processing of the subject, the


meaning is actively constructing person, and not knowledge passive recipients and


implants objects.



Students will become meaningful actively constructing, who requires the students in


the learning process from the following several aspects plays main role:



(1) to with exploration method, discovery method to construct knowledge


significance;



(2) in construction significance is required for the process of students' initiative to


collect and analyze the related data and material, to study question should put forward


various hypothetical effort and verified,



3 the current study contents required students reflected things as far as possible and


himself already know things associated, and for this association carefully thinking.



with the process of thought and collaborative study of the consultation process (i.e.


communication, the process discussed) together, the students will be higher efficiency


of construction significance, the quality will be better. Negotiations are

consultation


consultation


de bate what is right, Communication consultation is to study group internal mutual


discussion and debate.



Teachers should become the student construction significance helper, and requires


teachers in the teaching process from the following several surface to play a leading


role:



(1) stimulate students' interest in study and help the students form learning


motivation,



(2) by creating accord with teaching content requirements scene and prompt


connections between old and new knowledge of clues that help learners build current


knowledge learnt significance.



3 in order to make the meaning construction more effective, teachers should in


possible conditions, the organization of cooperative learning (to launch the discussion


and communication), and collaborative learning process to guide toward helps


significance construction direction. Guiding methods include puts forward proper


problems to arouse student's thinking and discussion, In the discussion managed to


put questions to step by step further to deepen our understanding of the students have


content, To inspire revulsive student to discover the rule, oneself to correct and


supplement wrong or one- sided understanding, avoid by all means is directly to the


students indoctrination.



Below we through two examples to illustrate how the actual class multimedia


computer and network communication technology as a cognitive tool to achieve such


a learning environment.



Lesson ex.1: Australia


peng this center elementary school



ShiYanBan for sixth grade, there are thirty students, teachers' name Andrea, currently


should be the teaching content is about the Olympic Games. As usual, Andrea


encouraged her students around teaching contents several topics (such as the Olympic


Games worked in Australia in many times in the history and achievements of


Olympic Games problem), and determine the media in the process of solving these


problems, the role of, students are required to use multimedia forms intuitive, image


herself selected problems appear. After a period of time in the library and Internet


access to information, including meters after Chester's and salad two kids cooperation


manufacture a about the Olympic Games history multimedia demo software. In this


software to the class, the teacher broadcast before calling attention to observation and


analysis software performance contents and characteristics. Play immediately after the


discussion. One student said, from Olympic time axis, he noticed the Olympic Games


is held once every four years. Another student is put forward different views, he


thinks that is not always the case, for example in 1904, 1906 and 1908 this several


times is held once every two years. Yet some students have noticed the in time of the


1916, 1940 and 1944 axis of this a few years, when there were no Olympic Games


teacher questions:


what could be the year some important things happened, some students said the war


happened, some more correctly pointed 1916 suspension is due to the first world war,


1940 and 1944 suspension is due to the second world war. Through our discussions


and negotiations, deciding to Chester's and salad development rice of multimedia


software for two complement that: (1) the first and second world wars of the influence


of hosting the Olympics, 2 for the Olympic history of early a few times transitional


(two years once) Olympic Games make special explanation. This time a kid cut


proposal Hitler's photo by scanning in time axis in 1940 to illustrate this point, is he


launched the second world war. Teacher asked the class other classmate:


different opinion?


Hitler photos, we should use a can truly reflect the second world war to people's


disastrous (e.g. bombing or genocide jewish) the photos to stoke for Hitler's hate


Teachers of salad, a spokesman said approval.



In class, the teacher can see example for this teaching unit design teaching mainly is


to let a student with multimedia computer to establish a about Olympic Games a


certain feature (such as Olympic history or Australia in the Olympic celebrations


scores) scene, in order to stimulate students' interest in study and explore voluntarily


spirit, again through discussions about the teaching content, the thorough


understanding of gradually leads. In this class, students always in cases of initiatively


explore, active thinking, actively constructing meaningful cognitive main position, but


also cannot leave teacher beforehand, elaborate design teaching and the collaborative


learning process that make the finishing point guiding, Teachers in the whole teaching


process said little, but on students' construction significance help is large, fully


embodies the teachers' leading role and students' subject function combination. The


whole teaching process around constructivism scene, cooperation, conversation and


significance construction these cognitive link, and from beginning to end and natural


unfolding in multimedia computer environment (simultaneously with the realization


of Internet information), so the above example based on multimedia computer and


Internet network as cognitive tool to achieve constructivist learning environments of


very good example.



Lesson ex.2: Australia


burke elementary school



ShiYanBan by grade three and grade four students mixes composition, presided over


the teacher called Mary test, want to undertake teaching contents in animal science


project is. Mary for this teaching units of the teaching design is mainly, lets student


with multimedia computer design a about a local zoo electronic guide, so as to


establish a conducive to construct


for students are very attractive, thus effectively arouse their interest in learning. She


put her ShiYanBan are divided into groups, each team is responsible for the


development of the zoo in a hall of multimedia presentations. Mary let children


oneself choice: which one would develop center, willing to choose which kind of


animal, Is willing to collect the relevant pictures of animals material, or are willing to


write for image information in the text of the corresponding, Or directly with


multimedia tools to make software, by the children choose yourself. Then based on


this form various study groups.



In this way, each exhibition will become students study object, the children all around


his task trying to collect information. For example, they go to the zoo the


corresponding field observation of animals exhibition habits, ecological, libraries and


Internet to inquire about material, in order to get pictures of animals and writing


instructions. In each group to finish assigned tasks, Mary organize all ShiYanBan


communicate and discuss. This around certain situation of self to explore ways of


learning, it not only greatly promoted the students' learning self-consciousness, fully


embodies the students' cognitive function, and on this basis for collaborative learning,


as long as teachers lead students to wisely will be deepened concepts, help students to


construct knowledge significance in an effective way. For example, in the class


exchange process demonstration to


question:


marsupials?


and let students around these three marsupials discuss the differences and similarities


between, thus in the related background, exercise and development the children of


things to distinguish, contrast ability. This is by using multimedia computer and


Internet network as a cognitive tools, realize constructivist learning environments,


thus effectively help students to finish on current learned information and promote the


construction of sense of the development of students' cognition capability another


example.



Second, multimedia education application development trend



Comprehensive education in recent years abroad many technical magazine (such as


ET, ETS, EMI, JRCE, AJDE...). On the advertisement major papers, and successive



(Multimediaand Hypermedia, namely


congress, the abbreviation ED_MEDIA World congress, which is held once every


year the World largest relevant multimedia education application of international


Conference on) the publication of the basic point, we can see that the present


multimedia education application have the following a few notable trends:



1. The multimedia technology and network communication technology union



At the end of 1995, in international information world one thing most striking events,


is America from in the Internet browser introduced a


Java language development with a kind of brand-new can dynamic execution browser.


Its outstanding characteristic is to have animation function, can provide hypertext


format graphics, image, sound, animation and cartoon and so on many kinds of media


information, The static and dynamic execution document into can code, which


thoroughly change the Internet browser can only be used to query Internet information


situation, the education application for Internet has opened up a new prospect, this is


because HotJava dynamic executable characteristics is assigned to a user a remote


sensing function. For example, a user can use HotJava writing a Java applications to


realize simulation chemical reactions of pages, and of other 3W user just use HotJava


browser can not only see the simulation page, still can interact with (for example can


change the chemical reaction in the process of some parameters to observe different


reaction process and result). By using the dynamic HotJava executable features user


in some important documents to retrieve or teaching material, not only can see static


page by clicking on a icon can also see or hot as true of experimental or


algorithm performs process visual presentation. Clearly, such a interactive function


and use the first generation of Internet browser (such as Mosaic and Netscape) can


only watch the effect of static page compared is essentially different, it education


application (especially for long- distance education application) has vital significance.


Can say, the emergence of HotJava Internet browser is not only the important


renovation, also for multimedia technology and network communication technology


union found the ideal isopleth: from the education based on Internet network


multimedia applications is growing up (June in Boston during the ED_MEDIA world


congress in 121 article assembly education application of multimedia communication


papers based on 3W server and HotJava in order to realize the multimedia technology


and network communication technology combining education application paper


consists of seven papers). At present not only developed western countries based on


the Internet in vigorously developing education, multimedia applications is Taiwan,


Hong Kong and other areas in this respect into quite a number of manpower and

口吃治疗-


口吃治疗-


口吃治疗-


口吃治疗-


口吃治疗-


口吃治疗-


口吃治疗-


口吃治疗-